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<title>还有些谈资的坛子: 最近发帖</title>
<link>http://bbs.viewc.com/</link>
<description>还有些谈资的坛子: 最近发帖</description>
<language>en</language>
<pubDate>Sat, 22 Nov 2008 01:46:57 +0000</pubDate>

<item>
<title>DIABLO III 特性总结</title>
<link>http://bbs.viewc.com/topic.php?id=217#post-668</link>
<pubDate>一, 30 Jun 2008 05:39:57 +0000</pubDate>
<dc:creator>vol</dc:creator>
<guid isPermaLink="false">668@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;进化&#60;br /&#62;
- 室外环境&#60;br /&#62;
- 华丽的动作&#60;br /&#62;
- 扩展的RPG体验&#60;br /&#62;
- 新的系统&#60;/p&#62;
&#60;p&#62;精髓&#60;br /&#62;
- 可以反复玩的RPG&#60;br /&#62;
大规模战斗 更强力的英雄&#60;br /&#62;
- 合作模式 更能上手的游戏控制&#60;/p&#62;
&#60;p&#62;史诗级英雄&#60;br /&#62;
- 大规模战斗&#60;br /&#62;
- 广域强力职业&#60;br /&#62;
- 强力以及独一无二的恶魔&#60;br /&#62;
- 比暗黑2更有标志性&#60;/p&#62;
&#60;p&#62;上手&#60;br /&#62;
- 如果你能点鼠标，你就能玩暗黑。&#60;br /&#62;
- 3D的俯瞰视角&#60;br /&#62;
- 暴雪经典 上手简单 要专难&#60;br /&#62;
- 平滑的难度曲线&#60;/p&#62;
&#60;p&#62;合作模式&#60;br /&#62;
- Battle.net&#60;br /&#62;
- 任何时候加入好友&#60;br /&#62;
- 广域合作战斗&#60;br /&#62;
- 更多 ...&#60;/p&#62;
&#60;p&#62;更好的动作游戏&#60;br /&#62;
- 华丽的职业&#60;br /&#62;
- 改进的操作&#60;br /&#62;
- 不是喝血比赛 而是更多的死亡&#60;br /&#62;
- 新怪物&#60;/p&#62;
&#60;p&#62;热键&#60;br /&#62;
- 多用技能少吃血&#60;br /&#62;
- 更干净的UI&#60;br /&#62;
- 更好的技能方便逃脱操控以及BUFF&#60;br /&#62;
- 职业专属的策略&#60;br /&#62;
- 更好的游戏性&#60;/p&#62;
&#60;p&#62;新的生命系统&#60;br /&#62;
- 无冷却&#60;br /&#62;
- 鼓励进攻&#60;br /&#62;
- 阵地进攻&#60;br /&#62;
- 合作模式&#60;/p&#62;
&#60;p&#62;Diablo III 依然是一个砍杀游戏，多人游戏将有史诗性的战斗&#60;/p&#62;
&#60;p&#62;野蛮人能够真正的帮助治疗其他玩家（冲在前面吃生命球帮后排的人补血）&#60;/p&#62;
&#60;p&#62;怪物&#60;br /&#62;
狂暴战士- 侵略性的生物，冲锋造成巨大的伤害，但是如果miss会变的脆弱&#60;/p&#62;
&#60;p&#62;更好的RPG&#60;br /&#62;
- 增加故事性&#60;br /&#62;
- 完全不一样的随机地下城的&#60;br /&#62;
- 更多的NPC互动让世界更徐徐如生&#60;/p&#62;
&#60;p&#62;冒险&#60;br /&#62;
- 任何地方都可能会除法事件&#60;br /&#62;
探索老旧的房子阻止恶魔的召唤仪式&#60;br /&#62;
需要保护的商队&#60;br /&#62;
敌人的阵地&#60;/p&#62;
&#60;p&#62;总结&#60;br /&#62;
- 暗黑正统续作&#60;br /&#62;
- 暗黑3更加强调动作性但又不牺牲易玩性
&#60;/p&#62;</description>
</item>
<item>
<title>消息得到确认了，D3取消药品恢复设定</title>
<link>http://bbs.viewc.com/topic.php?id=216#post-667</link>
<pubDate>一, 30 Jun 2008 05:37:50 +0000</pubDate>
<dc:creator>vol</dc:creator>
<guid isPermaLink="false">667@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;消息得到确认了，对D3设计师新的采访报道出炉了。。。&#60;/p&#62;
&#60;p&#62;《暗黑破坏神3》中没有药水。替代药水出现的是玩家可通过打怪得到的生命恢复珠子。组队游戏时，只要一位玩家有生命恢复珠子，队员们的生命力都会跟着恢复。&#60;/p&#62;
&#60;p&#62;　　取消药水的理由是为了不让游戏中断。我们不愿意让玩家们把时间消耗在喝药上。游戏中即使生命力低也可以边游戏边恢复。该状况使得即使怪比较难对付，玩家也可以把怪给打倒。开发人员希望的是玩家进行战略性的游戏。&#60;/p&#62;
&#60;p&#62;　　现有的药水带会被技能带所代替。因此，玩家只要按相应数字键就可以使用技能
&#60;/p&#62;</description>
</item>
<item>
<title>《暗黑破坏神3》开发了四年有余</title>
<link>http://bbs.viewc.com/topic.php?id=214#post-665</link>
<pubDate>一, 30 Jun 2008 05:29:40 +0000</pubDate>
<dc:creator>vol</dc:creator>
<guid isPermaLink="false">665@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;在暴雪精英邀请赛的开幕式上，暴雪娱乐总裁Mike Morhaime及该作首席设计师 Jay Wilson向大家展示了该作的一角，比如与前作相比有所改进的用户界面：原来放瓶瓶罐罐的位置现在变成了技能栏，玩家可用鼠标滚轮进行切换；还有那借鉴了《鬼泣》和《战神》的全局血槽设计等。&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;Two decades have passed since the demonic denizens, Diablo, Mephisto, and Baal, wandered the world of Sanctuary in a vicious rampage to shackle humanity into unholy slavery. Yet for those who battled the Prime Evils directly, the memory fades slowly and the wounds of the soul still burn.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;　　演示结束后记者最关心的问题就是该作的开发现状，Jay Wilson对此答道：&#60;/p&#62;
&#60;p&#62;　　“已开发数年有余，屈指算来大概是四个年头”；“开发过程超级好玩”，随后就是针对发售日期的公式化回答：“完工之日便是上市之时。”&#60;/p&#62;
&#60;p&#62;　　即便是开发了四年之久，暴雪创始人之一的Frank Pearce仍强调道：“离完工还早得很咧。”&#60;/p&#62;
&#60;p&#62;　　看来上市日期当前不是个应景的话题，我们还是来关心一下该作的内涵吧。&#60;/p&#62;
&#60;p&#62;　　Wilson称该作的剧情设定在《毁灭之王》二十年后，大战过后没留下多少幸存者，且剩下的那些人不是疯了就是被洗脑，以为发生过的一切都是幻觉，那些丰功伟绩现在成了虚无的神话。&#60;/p&#62;
&#60;p&#62;　　该作的角色只有职业及性别可选，不能定制头像，设计理念就是让玩家专注于“冲冲冲、杀杀杀，打倒大怪物”。&#60;/p&#62;
&#60;p&#62;　　所以就设计了许许多多待宰的怪物，它们身宽体胖——野蛮人和巫医合作杀死的那只仅仅是个小头目！让人印象深刻的不只是它们重量级的身躯，还有那死后召唤出的骷髅兵海——观众对此报以热烈的掌声。&#60;/p&#62;
&#60;p&#62;　　野蛮人的死亡旋风和巫医释放出的飞虫群及召唤兽也是该作一景，此外还有恐惧吞噬心灵的意念控制术可造成有趣的战斗场面。&#60;/p&#62;
&#60;p&#62;　　游戏中地图并非全为静态，其中一部分是随机生成，玩家每次进入游戏都会遇上不同的入口和出口。至于暴雪网页上的猜灯谜，Jay Wilson表示那幅寒冰图确实暗指Diablo，但那只邪恶的紫色企鹅到底代表着什么他也不清楚。&#60;/p&#62;
&#60;p&#62;　　哦，对了，暴雪副总裁Rob Pardo称《星际争霸II》的开发成果复审已进入第三轮，眼下正集中精力补完故事架构及过场动画；至于传说中的圣诞上市日期怕是赶不上了，暴雪只答应年底会展示一些让人啧啧称奇的玩意儿。&#60;/p&#62;
&#60;p&#62;　　看来《星际II》今年无望了，《暗黑III》离我们愈发遥远了。
&#60;/p&#62;</description>
</item>
<item>
<title>刚看了d3野蛮人巫医视频，我很担心啊</title>
<link>http://bbs.viewc.com/topic.php?id=213#post-664</link>
<pubDate>一, 30 Jun 2008 02:28:37 +0000</pubDate>
<dc:creator>vol</dc:creator>
<guid isPermaLink="false">664@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;这么血腥的东西，画面有那么逼真，能通过广电审查吗
&#60;/p&#62;</description>
</item>
<item>
<title>暴雪公开[暗黑破坏神3]游戏FAQ</title>
<link>http://bbs.viewc.com/topic.php?id=210#post-663</link>
<pubDate>日, 29 Jun 2008 01:22:41 +0000</pubDate>
<dc:creator>vol</dc:creator>
<guid isPermaLink="false">663@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;另一段Q&#38;#38;A&#60;/p&#62;
&#60;p&#62;Big thanks to P0isonapple, TacticSiege, Elzevir, Fugu_ and Corni_ for the help with feed transcribing.&#60;/p&#62;
&#60;p&#62;[Fugu_]: Big focus is making a replayable RPG...&#60;br /&#62;
[Wuushu[IncGamer]: Anyone who has a live working feed, MSG ME to get voice status so you can help out reporting&#60;br /&#62;
[Fugu_]: Approachable gameplay, co-operative focus&#60;br /&#62;
[p0isonapple]: Big focus is making it replayable, focusing on epic battles and co-operative focus&#60;br /&#62;
[Fugu_]: Random dungeons, random environments.&#60;/p&#62;
&#60;p&#62;[p0isonapple]: Fugu, you blog it and i'll record it ok?&#60;/p&#62;
&#60;p&#62;[Fugu_]: THey're showing off their randomization system.&#60;br /&#62;
[Fugu_]: Okay.&#60;br /&#62;
[Fugu_]: Big focus is higher difficulty levels a la Diablo 2.&#60;br /&#62;
[Fugu_]: Random adventures, whole new feature.&#60;br /&#62;
[Fugu_]: Allows them to place random scripted events almost anywhere.&#60;br /&#62;
[Fugu_]: Said they'd cover it more later.&#60;br /&#62;
[Fugu_]: TAlking about epic heroes (epic - adjective), making characters that the players want to be.&#60;br /&#62;
[Fugu_]: Large-scale combat emphasis, making you feel powerful.&#60;br /&#62;
[p0isonapple]: However not making you ridiculous.&#60;br /&#62;
[Elzevir]: Large scale being tons of monsters on screen.&#60;br /&#62;
[Fugu_]: Yeah, emphasis on the *feel* powerful, not necessarily be as powerful as you think you are&#60;br /&#62;
[Fugu_]: If you can click a mouse, you can play Diablo&#60;br /&#62;
[p0isonapple]: If you can click a mouse you can play Diablo&#60;br /&#62;
[p0isonapple]: Haha&#60;br /&#62;
[Fugu_]: Gameplay is still isometric.&#60;br /&#62;
[Fugu_]: Focus on increasing the depth of the game.&#60;br /&#62;
[Fugu_]: Smooth difficulty curve, like Diablo 2.&#60;br /&#62;
[Fugu_]: &#34;Will have some form of competitive play, just not talking about it yet&#34;&#60;br /&#62;
[Fugu_]: New battle.net&#60;br /&#62;
[Fugu_]: Matchmaking, easier to find friends, quicker to operate.&#60;br /&#62;
[p0isonapple]: All new features of battle.net seen in Starcraft 2 will hopefuly be implemented in Diablo 3.&#60;br /&#62;
[Fugu_]: Game that focuses on co-op.&#60;br /&#62;
[Elzevir]: Video demonstrating skills&#60;/p&#62;
&#60;p&#62;[Fugu_]: The video's making some pretty greusome noises, the witch doctor is going loco.&#60;/p&#62;
&#60;p&#62;[Fugu_]: &#34;Less spam and more death&#34;&#60;br /&#62;
[Fugu_]: Refering to the amount of skills you'd have to use.&#60;br /&#62;
[Fugu_]: &#34;Cooler monster design&#34;&#60;br /&#62;
[Corni_]: they want the playeer to us emore ksills&#60;br /&#62;
[Fugu_]: They want to tone down the focus on potions.&#60;br /&#62;
[Corni_]: no focus on f1-f12&#60;br /&#62;
[Corni_]: easier system for swtiching to skills&#60;br /&#62;
[Fugu_]: They don't want it so that you can just ignore combat convention and just spam potions.&#60;br /&#62;
[-- kalmah has quit (Signed off)&#60;br /&#62;
[Fugu_]: Left-right interface gone in place of a WoW-esque hotbar.&#60;br /&#62;
[Fugu_]: In order to allow the player to use skills faster.&#60;br /&#62;
[Wuushu[IncGamer]: You can access skill directly from the hotbar, instead of the Function bars. You can also scroll between skills with the mouse-wheel&#60;br /&#62;
[Wuushu[IncGamer]: skills*&#60;br /&#62;
[Wuushu[IncGamer]: function keys* :P&#60;br /&#62;
[Fugu_]: Emphasis on making it so that you have to use more diverse skills to be able to get through the harder difficulties.&#60;br /&#62;
[Fugu_]: Previously the reaction of the player when overwhelmed was simply to use a potion.&#60;br /&#62;
[Fugu_]: Blizzard wants to make it so that the reaction in Diablo 3 is to use your skills.&#60;br /&#62;
[Corni]: but easier start of getting into the game&#60;br /&#62;
[Fugu_]: I'm still good.&#60;/p&#62;
&#60;p&#62;[Fugu_]: Which feed are you on?&#60;br /&#62;
[TacticSiege]: &#34;better gameplay, less carpral tunnel&#34;&#60;/p&#62;
&#60;p&#62;[Fugu_]: &#34;We really needed a new health system&#34;&#60;br /&#62;
[Corni]: 1k main&#60;br /&#62;
[Fugu_]: They tried a halo-esque health system.&#60;br /&#62;
[Wuushu[IncGamer]: New health system&#60;br /&#62;
[Fugu_]: But they ditched it because they didn't want players to leave combat.&#60;br /&#62;
[TacticSiege]: dont want to slow down pace a la drinking in WoW&#60;br /&#62;
[Fugu_]: Health system will complement fast-paced action game.&#60;br /&#62;
[Fugu_]: Health globes are items that you can run over that will heal you like potions in Diablo 2 except you don't have to pick them up.&#60;br /&#62;
[Fugu_]: You merely run over them.&#60;br /&#62;
[TacticSiege]: placement important in battle, health 'globes' encourage taking risks to survive&#60;br /&#62;
[Fugu_]: When you pick up a health globe, anyone near you will also be healed.&#60;br /&#62;
[Wuushu[IncGamer]: Co-op play is very integrated in the game&#60;br /&#62;
[Fugu_]: Talkin' about monsters now.&#60;br /&#62;
[Fugu_]: Diablo 3 is filled with monsters who get crushed in large numbers.&#60;br /&#62;
[Fugu_]: Wanted to create larger and more complex monsters.&#60;br /&#62;
[Fugu_]: Beserker - swings a large mace that does a lot of damage, but if he misses he gets stuck in the ground.&#60;br /&#62;
[Fugu_]: Skeletal shield barrier is slow but has a shield that blocks your shots&#60;br /&#62;
[Fugu_]: Mine's still fine, I'm watching the 400 though.&#60;/p&#62;
&#60;p&#62;[TacticSiege]: skeletal shield bearer (can be seen on diablo 3 site), can knock his shield off&#60;br /&#62;
[Fugu_]: Monster groups will synergize with each other and will be compatible with each other, just like players.&#60;br /&#62;
[p0isonapple]: Shield barrier absorbs HUGE amounts of damage, but when shieldless, isn't tough.&#60;br /&#62;
[Fugu_]: Really wanted to make a better story&#60;br /&#62;
[Fugu_]: (talking about story now)&#60;br /&#62;
[Fugu_]: They didn't want the story to be on the off-hand like it is in WoW and such.&#60;br /&#62;
[TacticSiege]: opt in approach, you dont need to pay attention to it, but you can&#60;br /&#62;
[Fugu_]: Won't subject those who aren't interested in the story to it but want the story to be there for those who are.&#60;br /&#62;
[Fugu_]: Will be integrated with quest design.&#60;br /&#62;
[Fugu_]: NEw system called adventures.&#60;br /&#62;
[Fugu_]: Expansion on the randomness from Diablo 2 - allows them to place scripted event anywhere.&#60;br /&#62;
[Fugu_]: Such as an old abandoned house!&#60;br /&#62;
[Fugu_]: Could come across a clearing where some guys are summoning demons.&#60;br /&#62;
[Fugu_]: Basically spontaneous, randomized &#34;quests&#34;.&#60;br /&#62;
[p0isonapple]: Wuushu, I have the entire thing in a Notepad Document to upload and email to you.&#60;br /&#62;
[Fugu_]: New conversation system (NPCs).&#60;br /&#62;
[Fugu_]: Characters actually talk as opposed to grunting occasionally.&#60;br /&#62;
[TacticSiege]: panel tomorrow to go more in depth on character 'voice'&#60;br /&#62;
[Fugu_]: Two more panels tomorrow that will go in-depth with the environment and NPCs.&#60;br /&#62;
[TacticSiege]: panel tomorrow to go more in depth on character 'voice'&#60;br /&#62;
[Fugu_]: Objective was to maintain feel of Diablo universe while bringing in deeper gameplay.&#60;br /&#62;
[p0isonapple]: Remaining true to Diablo, creating a fantastic Action RPG game, bringing deeper gameplay.&#60;br /&#62;
[Fugu_]: A lot of &#34;really cool&#34; features that they'll be announcing in the coming months.&#60;br /&#62;
[Fugu_]: It's question time~&#60;br /&#62;
[Wuushu[IncGamer]: P0isonapple, you have msg&#60;br /&#62;
* Wuushu[IncGamer gives voice to Corni_&#60;br /&#62;
[Fugu_]: So they're getting Q + A ready.&#60;br /&#62;
[Corni_]: soudn away&#60;br /&#62;
[Corni_]: but video&#60;br /&#62;
[Wuushu[IncGamer]: I got sound now&#60;br /&#62;
[Fugu_]: Typical group size?&#60;br /&#62;
[Fugu_]: &#34;Can support a lot of players&#34;&#60;br /&#62;
[Fugu_]: CAN&#60;br /&#62;
[Fugu_]: Smaller groups work better.&#60;br /&#62;
[Corni_]: soudn back&#60;br /&#62;
[Fugu_]: Haven't decided a final number.&#60;br /&#62;
[Corni_]: ~4-5&#60;br /&#62;
[Fugu_]: Will probably focus on 4-5.&#60;br /&#62;
[Wuushu[IncGamer]: They are not limited by the technical side&#60;br /&#62;
[Corni_]: increased inv size?&#60;br /&#62;
[Wuushu[IncGamer]: But from a gamplay POV, 4-5&#60;br /&#62;
[Fugu_]: Are you going to increase the inventory size?&#60;br /&#62;
[Corni_]: improvement to inv system&#60;br /&#62;
[-- Mah` (mah@Mah.users.quakenet.org) has left #Dii.net&#60;br /&#62;
[Fugu_]: Will make a lot of improvements to the inventory stem.&#60;br /&#62;
[Corni_]: easiert trade system&#60;br /&#62;
[Fugu_]: &#34;Will make it easier for you to trade between YOUR characters and other players&#34;&#60;br /&#62;
[Fugu_]: Inventory doesn't work exactly the same as Diablo 2.&#60;br /&#62;
[Fugu_]: It's no longer a grid, each item occupies one space.&#60;br /&#62;
[Fugu_]: Oh, this guy's asking the tough questions.&#60;br /&#62;
[p0isonapple]: Haha&#60;br /&#62;
[Wuushu[IncGamer]: love the accent on this guy&#60;br /&#62;
[Fugu_]: He's asking who they're trying to attract - Diablo 2 players, WoW players...&#60;br /&#62;
[[SC]Freelancer]: Target audience&#60;br /&#62;
[Fugu_]: &#34;We want to make a game for Diablo players&#34;&#60;br /&#62;
[Fugu_]: Don't worry about World of Warcraft players&#60;br /&#62;
[Fugu_]: There will be plenty of room for both.&#60;br /&#62;
[Fugu_]: He's talking about classes.&#60;br /&#62;
[Fugu_]: Will the seven classes be kept...?&#60;br /&#62;
[Corni]: will the 7 classes be keptn when you added new?&#60;br /&#62;
[Fugu_]: No plan to specifically carry them over.&#60;br /&#62;
[Fugu_]: Final number has not been nailed - IE, classes not finalized.&#60;br /&#62;
[Corni]: not exactly decided now&#60;br /&#62;
[-- moiselvus has quit (Read error: EOF from client)&#60;br /&#62;
[Wuushu[IncGamer]: They are &#34;sort of&#34; doing a fresh start with the classes&#60;br /&#62;
[Fugu_]: Not specifically trying to bring back the old classes.&#60;br /&#62;
[p0isonapple]: Will certain classes be using different power mechanics.&#60;br /&#62;
[Corni]: no specific plans now, but interested generally&#60;br /&#62;
[Fugu_]: Question was actually about rage a la Warrior WoW, answer is inconclusive.&#60;br /&#62;
[Fugu_]: Hardcore.&#60;br /&#62;
[Corni]: THAT accent is cool&#60;br /&#62;
[Fugu_]: HAHAHA, your deeds will be remembered.&#60;br /&#62;
[Corni]: sounds german&#60;br /&#62;
[Fugu_]: Eastern european for sure.&#60;br /&#62;
[Corni]: not actually decided&#60;br /&#62;
[Fugu_]: Haven't decided.&#60;br /&#62;
[p0isonapple]: Haha poor guy.&#60;br /&#62;
[Fugu_]: Don't see why they wouldn't.&#60;br /&#62;
[Corni]: he don't see why they wouldn't support&#60;br /&#62;
[Fugu_]: ^His words&#60;br /&#62;
[Corni]: probably will&#60;br /&#62;
[Fugu_]: His question's about loot.&#60;br /&#62;
[Corni]: and v+s lost&#60;/p&#62;
&#60;p&#62;[Fugu_]: Any new loot system?&#60;br /&#62;
[Fugu_]: To ensure that loot is given evenly throughout the group&#60;br /&#62;
[Fugu_]: &#34;That really sucked&#34;&#60;br /&#62;
[p0isonapple]: How will loot be given evenly through the group compared to Diablo 2?&#60;br /&#62;
[Fugu_]: Spent a lot of time thinking the loot system.&#60;br /&#62;
[p0isonapple]: Loot is generated per character in the party.&#60;br /&#62;
[Fugu_]: Each player will see loot generated for them as opposed to a collective system.&#60;br /&#62;
[Fugu_]: So you won't be able to steal other player's loot because you won't see it.&#60;br /&#62;
[Fugu_]: Will you be able to respec?&#60;br /&#62;
[Fugu_]: Not talking about skill systems yet.&#60;/p&#62;
&#60;p&#62;[p0isonapple]: Respec or change the skill tree, is it possible?&#60;br /&#62;
[Fugu_]: He thinks it's a bad idea not to allow someone to respec their character, no specifics.&#60;br /&#62;
[p0isonapple]: No specifics at the time.&#60;br /&#62;
[Fugu_]: They haven't even announced they're using a skill tree.&#60;br /&#62;
[Fugu_]: Witch doctor = spiritual successor to the necromancer?&#60;br /&#62;
[Fugu_]: ...No&#60;br /&#62;
[-- maltize has quit (Read error: EOF from client)&#60;br /&#62;
[Fugu_]: Thought about improving Necromancer, really cool class.&#60;br /&#62;
[Fugu_]: Witch Doctor would not prohibit making a necromancer.&#60;br /&#62;
[Fugu_]: How does the gear system differ from Diablo 2&#60;br /&#62;
[Fugu_]: A whole bunch of new features!&#60;br /&#62;
[p0isonapple]: Whole bunch of new features for items&#60;br /&#62;
[Fugu_]: Core system is not drastically changed.&#60;/p&#62;
&#60;p&#62;[Fugu_]: One of the best things about Diablo 2 was how they handled items.&#60;br /&#62;
[Corni]: back on 1k stream&#60;br /&#62;
[Fugu_]: I'm on the 400 still, no problems thus far.&#60;br /&#62;
[Wuushu[IncGamer]: great&#60;br /&#62;
[Fugu_]: Features are not finalized regarding items.&#60;br /&#62;
[Corni]: overpowered bnet. what do you to prevent that?&#60;br /&#62;
[Corni]: cheats&#60;br /&#62;
[Corni]: no specifics&#60;br /&#62;
[Fugu_]: Yours is ahead of mine, it seems.&#60;br /&#62;
[p0isonapple]: How will you combat cheaters and over powered people on b.net?&#60;br /&#62;
[Corni]: huge focus on, they want to prevent it&#60;br /&#62;
[Fugu_]: NEw version of battle.net will be effective at stopping cheats.&#60;br /&#62;
[Corni]: same as for d2&#60;br /&#62;
[Fugu_]: One of their biggest focuses.&#60;br /&#62;
[p0isonapple]: New b.net has a huge focus on stopping cheaters.&#60;br /&#62;
[Fugu_]: Cow Level&#60;br /&#62;
[Corni]: or have secrets in?&#60;br /&#62;
[p0isonapple]: Oh, my bad.&#60;br /&#62;
[Corni]: yes, super secret stuff, that's a secret&#60;br /&#62;
[p0isonapple]: Perhaps secret penguin level&#60;br /&#62;
[Fugu_]: (THat was the quesiton asking guy, by the way - [09:24] [Fugu_]: Hahahahahaha.)&#60;br /&#62;
[p0isonapple]:&#60;br /&#62;
[Corni]: sp and mp are balanved??&#60;br /&#62;
[Fugu_]: Oh wow, didn't even think of that.&#60;/p&#62;
&#60;p&#62;[Fugu_]: Some things can only be tackled in a large group&#60;br /&#62;
[Fugu_]: CAn everything be taclked by a single person&#34;?&#60;br /&#62;
[Corni]: not planned&#60;br /&#62;
[Corni]: french&#60;br /&#62;
[Fugu_]: Game experience will be different for large players but anything a group can do one can do as well.&#60;br /&#62;
[Fugu_]: Wants to know what has been going on since Lord of Destruction that there's been no news.&#60;br /&#62;
[Fugu_]: &#34;We've been working&#34;&#60;br /&#62;
[p0isonapple]: Why was the gap so long between Lord of Destruction and Diablo 3.&#60;br /&#62;
[Fugu_]: WAnted to establish a game that they would think was worthy for the fans, this is how long it took them to be ready.&#60;br /&#62;
[Fugu_]: Will gender selection influence character attributes?&#60;br /&#62;
[Fugu_]: No.&#60;br /&#62;
[p0isonapple]: No differences between genders apart from visual appearance.&#60;br /&#62;
[Corni]: can system which runs wow run d3?&#60;br /&#62;
[Corni]: use of dx10?&#60;br /&#62;
[Corni]: supoort of very (broad) systems&#60;br /&#62;
[Fugu_]: Hasn't settled on system specs yet.&#60;br /&#62;
[Corni]: they want low sysreqs&#60;br /&#62;
[Corni]: no hiendgames&#60;br /&#62;
[Corni]: NO DX10!!!!&#60;br /&#62;
[Fugu_]: Not a super high end game.&#60;br /&#62;
[Corni]: french&#60;br /&#62;
[Fugu_]: Corni...&#60;br /&#62;
[Fugu_]: He said they wouldn't require it&#60;br /&#62;
[p0isonapple]: Doesn't require DirectX10, nothing about support for it however.&#60;br /&#62;
[p0isonapple]: Do you plan on creating a d3 map editor?&#60;br /&#62;
[p0isonapple]: No nailed specifics about it as yet.&#60;br /&#62;
[Corni]: not modfriendable&#60;br /&#62;
[Fugu_]: No nailed specifics about mod development.&#60;br /&#62;
[Fugu_]: But that's not true, Diablo 2 is very mod friendly...&#60;br /&#62;
[Corni]: no big focus for them but not decided yet&#60;br /&#62;
[p0isonapple]: Because of how random the game is, its hard to get user made content in.&#60;br /&#62;
[Corni]: in d2 were rw's will you keep them?&#60;br /&#62;
[Corni]: no coment&#60;br /&#62;
[Fugu_]: Hmmmmm...&#60;br /&#62;
[p0isonapple]: Will their be runewords in Diablo 3 like in Diablo 2?&#60;br /&#62;
[Fugu_]: No comment.&#60;br /&#62;
[Corni]: and closed
&#60;/p&#62;</description>
</item>
<item>
<title>暗黑破坏神3的两段视频下载</title>
<link>http://bbs.viewc.com/topic.php?id=212#post-662</link>
<pubDate>日, 29 Jun 2008 01:19:23 +0000</pubDate>
<dc:creator>vol</dc:creator>
<guid isPermaLink="false">662@http://bbs.viewc.com/</guid>
<description>&#60;ul&#62;
&#60;li&#62;&#60;a href=&#34;http://www.youtube.com/watch?v=NQMBIRipp5A&#34;&#62;20分钟的试玩视频&#60;/a&#62;&#60;/li&#62;
&#60;li&#62;&#60;a href=&#34;http://www.youtube.com/watch?v=s3uqh2YcHu0&#34;&#62;游戏片头&#60;/a&#62;&#60;/li&#62;
&#60;/ul&#62;
&#60;ul&#62;
&#60;p&#62;在暴雪的官网上看这些内容非常之慢，用这个来看就快多了。而且可以用工具下载&#60;/ul&#62;</description>
</item>
<item>
<title>[暗黑破坏神3]野蛮人和巫医职业介绍</title>
<link>http://bbs.viewc.com/topic.php?id=211#post-661</link>
<pubDate>日, 29 Jun 2008 01:07:08 +0000</pubDate>
<dc:creator>vol</dc:creator>
<guid isPermaLink="false">661@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;暴雪在官网上放出了野蛮人和巫医两种职业的介绍。这回的职业介绍很有特色，是以一个旁观者的角度来描述的。让我们一起来看看：&#60;br /&#62;
野蛮人（Babarian）&#60;/p&#62;
&#60;p&#62;&#60;img alt=&#34;野蛮人&#34; src=&#34;http://it.com.cn/f/games/086/29/gm628diablo3class1.jpg&#34; /&#62;&#60;/p&#62;
&#60;p&#62;&#60;img alt=&#34;野蛮人&#34; src=&#34;http://it.com.cn/f/games/086/29/gm628diablo3class2.jpg&#34; /&#62;&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;
Exciting new classes like the witch doctor bring new gameplay options to the table. Returning classes, like the barbarian, have been completely redone with new skills to give them a feel unique to Diablo III. New customization options will provide for an even greater level of character specialization than the previous Diablo games, allowing the player to create unique characters brimming with power.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;　　我在这个世界上已经旅行了很久，走了很远，来从正面观察野蛮人。这些接近传奇的，非常强大的 ，无情的，好斗的战斗之神，就住在神圣的戒备森严Mount Arreat 上。但是，当我到达这里的时候， 却看到了另外一番景象。&#60;br /&#62;
　　&#60;br /&#62;
　　这些山，似乎被什么超自然的力量撕成了碎片。我不得不承认，这样的景象，是不能让人接受的。但是 ，我不能否认看到过的东西。&#60;br /&#62;
　　&#60;br /&#62;
　　这里究竟发生过什么事情？这些庄严的战士，究竟在哪里呢？&#60;br /&#62;
&#60;img src=&#34;http://it.com.cn/f/games/086/29/gm628diablo3class3.jpg&#34; /&#62;&#60;/p&#62;
&#60;p&#62;　　虽然他们过去一度被误解为残忍的侵略者，这些有着悠久高贵的历史的战士，现在已经被人们正确认识了。而且他们遭遇了巨大的灾难，所以我们这些熟悉他们历史的人，被他们称为“守夜”。野蛮人们发 誓要保护Mount Arreat，包括其中的神秘物体。他们相信，如果不能履行自己的誓言，那么他们的灵魂 将会永远在这片大地上痛苦地游荡。&#60;br /&#62;
　　&#60;br /&#62;
　　如果有野蛮人幸存，那么他们一定会失去希望。大概这就是有关说野蛮人是高大凶猛的怪物的谣言的起 源。但是实际上他们只是缺乏那么一点理智而已。难道对他们的家和信仰的破坏，真的会让这个高贵的 种族变得如此落魄？&#60;br /&#62;
巫医（Witch Doctor）：&#60;br /&#62;
&#60;img src=&#34;http://it.com.cn/f/games/086/29/gm628diablo3class4.jpg&#34; /&#62;&#60;/p&#62;
&#60;p&#62;&#60;img src=&#34;http://it.com.cn/f/games/086/29/gm628diablo3class5.jpg&#34; /&#62;&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;Five character classes will be included in the game, two of which, the barbarian and witch doctor, were revealed when the game was announced at the 2008 Blizzard Entertainment Worldwide Invitational. The other classes will be announced at a later date.&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;　　这些高度文明的巫医，他们的文化是让人着迷的，同时也是令人困惑的。比如说，五山部落经常同时跟七石部族和乌云山谷部落开战。但是他们有很多的礼节，而且并不是非常喜爱征服。我听说这些战争的目的，是补充人类祭品资源。当我问我的主人更多这方面的问题的时候，他们的笑声让我不寒而栗。虽然这样，通过很多尝试和交流，他们还是在社会中创立了英雄主义和荣誉。根据我搜集到的资料，他们 参加战斗，只是为了得到仪式所需要的祭品而已。&#60;br /&#62;
　　&#60;br /&#62;
　　在跟我的东道主们进行了深入的讨论之后，我发现这些部落非常信仰Mbwiru Eikura。这是一个没有成型的大陆。这个信仰，坚持认为真正的，神圣的事实是隐藏在表象之后的。他们至关重要的公众仪式，是把祭品的生命送到上帝那里。他们所说的上帝，居住于未成型的大陆Mbwiru Eikura，他并不以实体存在。&#60;br /&#62;
&#60;img src=&#34;http://it.com.cn/f/games/086/29/gm628diablo3class6.jpg&#34; /&#62;&#60;/p&#62;
&#60;p&#62;　　巫医能与未成型的大陆很好地调和，并能训练他们的意识，来察觉到混合的仪式中的事实，或者用来选 择在森林中找到的药草。他们把这个跟其他世界交互的能力，叫做Ghost Trance。&#60;br /&#62;
　　&#60;br /&#62;
　　居于这个信仰的首位的是未成型的大陆，而仅次之的则是对自我牺牲和非个人主义的神圣信仰，为了部 落的发展，压制自我意识。这个信仰跟我们的想法实在是太不一样了，这让我非常希望更深入地钻研它 。&#60;br /&#62;
　　&#60;br /&#62;
　　可是很不幸，由于一些事情，这些部落发生了强烈的变化。这让我在深入问我的东道主这些事情之前， 就被迫离开了。
&#60;/p&#62;</description>
</item>
<item>
<title>暴雪公开[暗黑破坏神3]游戏FAQ</title>
<link>http://bbs.viewc.com/topic.php?id=210#post-660</link>
<pubDate>日, 29 Jun 2008 01:01:20 +0000</pubDate>
<dc:creator>vol</dc:creator>
<guid isPermaLink="false">660@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;暴雪于今天下午正式公布[暗黑破坏神3]不久，又给各大媒体寄出了一封记载着暗黑3游戏相关资料的邮件，大家是不是都急着想了解多一些相关暗黑3的消息呢，那就让我们一起来看看暴雪官方公布的《暗黑3》的问题集锦吧，其他的资料我们随后继续放出，请关注：）&#60;/p&#62;
&#60;p&#62;　　《暗黑破坏神III》是什么？&#60;/p&#62;
&#60;p&#62;　　《暗黑破坏神III》是一款终极动作类角色扮演游戏，《暗黑破坏神III》是暗黑破坏神系列的完美延续。玩家可以在五种不同的职业中进行选择，如野蛮人或者巫医，每种职业都有一套独特的魔法和技能。玩家们在冒险中可以体验丰富多样的设置、感受史诗般的故事情节，挑战无以计数的恶魔、怪物和强大的BOSS，逐渐累积经验，增强能力，并且获得具有神奇力量的物品。&#60;/p&#62;
&#60;p&#62;　　游戏故事发生在Sanctuary，一个黑暗的魔幻世界。这个世界里的大多数居民不知道的是，二十多年前曾经涌现出一批英勇强大的英雄，从地下世界邪恶势力的手中拯救了Sanctuary世界。很多曾经直接面对地狱之师的勇士们，即便从战争中幸存下来，也都已经神智错乱。而其他大部分战士则选择埋葬这一段可怕的记忆，让思绪从恐惧中解脱。在《暗黑破坏神III》中，玩家将重返Sanctuary，再次与各种各样的恶魔怪物展开殊死搏斗。&#60;/p&#62;
&#60;p&#62;　　凭借简洁易懂的界面、快节奏的战斗和暗黑迷们一直企盼的惊心动魄的游戏体验，《暗黑破坏神III》将成为《暗黑破坏神II》最完满的续作。此外，该游戏还有诸多新的亮点，足以让暗黑系列的动作角色扮演游戏体验达到一个新的高度。随着游戏开发的不断深入，我们希望能公布关于《暗黑破坏神III》的更多细节。&#60;/p&#62;
&#60;p&#62;　　与先前的暗黑破坏神系列相比，《暗黑破坏神III》有何创新？&#60;/p&#62;
&#60;p&#62;　　类似于巫医这样的全新职业为我们带来了前所未有的游戏体验。源自前作的职业如野蛮人也进行了彻头彻尾的重新设计，并被赋予了全新技能。新的角色定制选项将使主角的个性化色彩达到史无前例的高度，玩家也得以打造属于自己的强大个性角色。&#60;/p&#62;
&#60;p&#62;　　《暗黑破坏神III》采用全新图像引擎，将在华丽的全3D效果下，展现栩栩如生的角色和怪物军团。强大的特效系统和Havok物理引擎技术将带来令玩家叹服的地狱群魔的视觉效果。&#60;/p&#62;
&#60;p&#62;　　此外，《暗黑破坏神III》还在前作的基础上强化了随机场景，新的系统让整个游戏过程中生成大量的随机事件和环境。层出不穷的任务、NPC、遭遇战以及大量强大的新怪物和BOSS会让玩家应接不暇、大呼过瘾。《暗黑破坏神III》的场景有极强的互动性，包括可以被破坏的环境元素，和可以对付敌人的陷阱和障碍。&#60;/p&#62;
&#60;p&#62;　　得益于升级后的Battle.net平台，《暗黑破坏神III》还将为玩家带来各种惊喜体验。联机在线作战仍将是主要形式，而增强后的多用户系统将使玩家间的组队更加轻松，使联机作战更加有趣。今后，我们还将带来更多相关细节，以及其他振奋人心的消息。&#60;/p&#62;
&#60;p&#62;　　您能概括介绍一下《暗黑破坏神III》的故事情节吗？&#60;/p&#62;
&#60;p&#62;　　故事发生在《暗黑破坏神II》的二十年之后。在那场与仇恨之王、恐惧之王和毁灭之王这三大黑暗头目的命运之战后，幸存下来的人们几乎已经淡忘了邪恶之源给世界带来的恐怖。而对于那些未能亲眼目睹这场灾难的人来说，这些战事只不过是被神化了的传闻而已。可是邪恶势力正在Tristram死灰复燃，而第一个殉难者就是Deckard Cain。&#60;/p&#62;
&#60;p&#62;　　《暗黑破坏神III》中会有其它熟悉的面孔吗（除了Deckard Cain外）？&#60;/p&#62;
&#60;p&#62;　　有。玩家在接触到一些新角色的同时，也会看到不少前作中的老面孔。&#60;/p&#62;
&#60;p&#62;　　《暗黑破坏神III》中是否会有类似Tristram的老场景？&#60;/p&#62;
&#60;p&#62;　　肯定有。玩家会回到Tristram，还有前作的一些其他场景。当然他们也会探索到 Sanctuary世界的很多新地区。&#60;/p&#62;
&#60;p&#62;　　《暗黑破坏神III》中将有几种职业？分别是什么？&#60;/p&#62;
&#60;p&#62;　　游戏中将有五大职业，其中两种分别是野蛮人和巫医，它们已在2008年暴雪娱乐全球邀请赛上与观众见面。其他职业将稍后公布。&#60;/p&#62;
&#60;p&#62;　　玩家能否在任何职业中选择其角色的性别？&#60;/p&#62;
&#60;p&#62;　　可以。玩家可以创立所有职业的男性和女性角色。&#60;/p&#62;
&#60;p&#62;　　《暗黑破坏神III》能在Battle.net上玩吗？有什么值得期待的新特点？&#60;/p&#62;
&#60;p&#62;　　可以。《暗黑破坏神III》可以在Battle.net上玩，这个平台也将有不少新亮点，为游戏体验增色不少。我们以后会专门介绍有关的详细情况。&#60;/p&#62;
&#60;p&#62;　　除多用户联网作战外，是否有单机模式？&#60;/p&#62;
&#60;p&#62;　　有。除了和朋友们在Battle.net上一起斩怪除魔外，玩家也可以独自进入《暗黑破坏神III》的世界。更多有关单机和联机游戏的信息将于日后公布。&#60;/p&#62;
&#60;p&#62;　　《暗黑破坏神III》的任务模式是怎样的？会不会接近于《暗黑破坏神II》？&#60;/p&#62;
&#60;p&#62;　　关于故事与任务机制，目前仍然保密，我们将在今后公布有关细节。我们现在可以透露的是，除故事主线任务外，还将有基于职业类型的任务。&#60;/p&#62;
&#60;p&#62;　　 技术环节&#60;/p&#62;
&#60;p&#62;　　《暗黑破坏神III》采用了什么引擎？使用了何种画面增强技术？&#60;/p&#62;
&#60;p&#62;　　《暗黑破坏神III》采用了特制的3D游戏引擎来创造全3D角色和场景。该引擎不但能模拟逼真的动画和音效，其定制的物理引擎也能使物体的运动和衣物的飘动更为生动。&#60;/p&#62;
&#60;p&#62;　　《暗黑破坏神III》对电脑的配置要求是什么？&#60;/p&#62;
&#60;p&#62;　　我们将在日后公布具体的配置要求。&#60;/p&#62;
&#60;p&#62;　　发布计划&#60;/p&#62;
&#60;p&#62;　　《暗黑破坏神III》什么时候发布？&#60;/p&#62;
&#60;p&#62;　　现在谈论《暗黑破坏神III》的发布日期为时尚早。和其他所有暴雪娱乐的游戏一样，我们的目标是打造一款集娱乐性、平衡性于一身的完美精品。我们会花足够多的时间来确保《暗黑破坏神III》达到我们自身和玩家的期望。&#60;/p&#62;
&#60;p&#62;　　游戏是否将在多国发售？是同步发售吗？《暗黑破坏神III》将在哪些国家发布，会推出哪些语言版本？&#60;/p&#62;
&#60;p&#62;　　与公司的其他游戏一样，《暗黑破坏神III》的目标也是在尽可能多的地区同步上市，并且发布多种语言版本。随着发布日期的临近，我们会公布更多关于发售地区、语言版本和确切日期的消息。&#60;/p&#62;
&#60;p&#62;　　《暗黑破坏神III》是否将同时发布Windows版和Mac版？&#60;/p&#62;
&#60;p&#62;　　是的。与暴雪娱乐旗下的其他游戏一样，《暗黑破坏神III》可以在Windows和Mac平台上运行。&#60;/p&#62;
&#60;p&#62;　　《暗黑破坏神III》的价格是多少？在哪里能买到？&#60;/p&#62;
&#60;p&#62;　　随着发布日期的临近，我们也将最终确定并公布游戏的价格和出售点。
&#60;/p&#62;</description>
</item>
<item>
<title>暗黑破坏神3正式确认了</title>
<link>http://bbs.viewc.com/topic.php?id=209#post-659</link>
<pubDate>六, 28 Jun 2008 14:41:36 +0000</pubDate>
<dc:creator>vol</dc:creator>
<guid isPermaLink="false">659@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;暗黑破坏神终于在暴雪的网站上以大篇幅出现。&#60;/p&#62;
&#60;p&#62;&#60;img src=&#34;http://www.ooso.net/wp-content/uploads/2008/06/diablo3.jpg&#34; /&#62;&#60;/p&#62;
&#60;p&#62;目前确认了野蛮人babarian以及巫医warlock doctor两种角色，其中野蛮人看上去在近身肉搏方面更加强力，攻击技能也更加丰富。巫医则类似前作的死灵法师，但又不尽相同，也是个有趣的角色。&#60;/p&#62;
&#60;p&#62;目前暴雪网站上的资料汇集：&#60;/p&#62;
&#60;ol&#62;
&#60;li&#62;所有的角色都可以选择男，女性别&#60;/li&#62;
&#60;li&#62;依然是第三人称视角&#60;/li&#62;
&#60;li&#62;diablo3的最低配置以及价格尚未确认，要到发布前夕才会透露&#60;/li&#62;
&#60;li&#62;将会尽可能的出各个语言的版本&#60;/li&#62;
&#60;/ol&#62;</description>
</item>
<item>
<title>我找到了奇迹的主题曲!!!超级好听!!!</title>
<link>http://bbs.viewc.com/topic.php?id=74&#038;page=4#post-658</link>
<pubDate>三, 18 Jun 2008 12:58:27 +0000</pubDate>
<dc:creator>tangbozhi1</dc:creator>
<guid isPermaLink="false">658@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;给我发一份吧，谢谢了！&#60;br /&#62;
我的邮箱是：bozhi1#yeah.net
&#60;/p&#62;</description>
</item>
<item>
<title>近期投票数最高的美女图片</title>
<link>http://bbs.viewc.com/topic.php?id=208#post-657</link>
<pubDate>一, 16 Jun 2008 03:38:02 +0000</pubDate>
<dc:creator>vol</dc:creator>
<guid isPermaLink="false">657@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;&#60;a href=&#34;http://www.tutupk.com&#34;&#62;&#60;img src=&#34;http://lh4.google.com/bluetea/R94PUBgFT3I/AAAAAAAAFuQ/ZJYONIBZQL4/s400/20061014879515.jpg&#34; /&#62;&#60;/a&#62;&#60;br /&#62;
&#60;img src=&#34;http://lh4.google.com/viewccom/R-RzFeAiekI/AAAAAAAAAU4/G8Ef2HW0RRk/s400/20080322030933638349-1822734.JPG.jpg&#34; /&#62;&#60;br /&#62;
&#60;img src=&#34;http://lh5.google.com/bluetea/R94QXRgFWeI/AAAAAAAAGDQ/4MQ4DYvze6M/s400/14.jpg&#34; /&#62;&#60;br /&#62;
&#60;img src=&#34;http://lh3.google.com/bluetea/R94PjxgFUXI/AAAAAAAAFyU/ZphLMtO2yZM/s400/_imgload.jpg&#34; /&#62;&#60;br /&#62;
&#60;img src=&#34;http://lh3.google.com/viewccom/R-RzfOAiesI/AAAAAAAAAV4/Hd8oSF1SLSY/s400/20080319192730426457-619336.jpg&#34; /&#62;&#60;br /&#62;
&#60;img src=&#34;http://lh5.google.com/viewccom/R-RzpuAiewI/AAAAAAAAAWc/GcNResXZe4E/s400/200803211711242249494-1740862.jpg&#34; /&#62;&#60;br /&#62;
&#60;img src=&#34;http://lh3.google.com/viewccom/R-Ry7OAiegI/AAAAAAAAAUY/H1M-Tzkgc7g/s400/2008032201295031625-1559530.jpg&#34; /&#62;&#60;br /&#62;
&#60;img src=&#34;http://lh5.google.com/bluetea/R94QoRgFWvI/AAAAAAAAGFY/QfbLNq5vs-U/s400/1184843482836_mthumb.jpg&#34; /&#62;&#60;br /&#62;
&#60;img src=&#34;http://lh6.google.com/viewccom/R-uPAOAifII/AAAAAAAAAak/KdFoyOYouNk/s400/1463335.jpg&#34; /&#62;&#60;br /&#62;
&#60;img src=&#34;http://lh5.google.com/viewccom/R-RzuuAiezI/AAAAAAAAAW0/OHEh3rHmBkA/s400/200803202335576218179-1699414.jpg&#34; /&#62;
&#60;/p&#62;</description>
</item>
<item>
<title>再提：有感电视剧《上门女婿》</title>
<link>http://bbs.viewc.com/topic.php?id=207#post-656</link>
<pubDate>六, 14 Jun 2008 03:43:43 +0000</pubDate>
<dc:creator>vol</dc:creator>
<guid isPermaLink="false">656@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;我之所以强调“再提”两个字是因为我早先在空间里曾发布过一篇有感电视剧《上门女婿》的文章。但那篇文章不是我写的是我转载的。看了这部电视剧，我感慨颇深，给我留下了我极大的触动，对剧本的创作者也是极为佩服。本来当时就有写篇观后感的冲动，怎奈我文笔欠佳，一时也写不出来就在网络上搜索转载了一篇存档，以备参考。今天重读了一下我昔日收录的这篇“有感电视剧《上门女婿》”，心里居然有种愤愤不平的感觉，因为此文的作者居然同情高枝枝，对他的观点我实在无法苟同。我觉得高枝枝贪慕物质最终输了情感，使她尝受痛苦也是自食其果，罪有应得！她的痛苦不是别人强加给她的，是她自我的价值观判断失误，在物质与情感之间她没有找到平衡点，一个人追求幸福没有错，但以牺牲情感为代价来追求物质真的就能把人引向恒久的幸福吗？当她开始珍视情感的价值，有些东西已经不可能再回来了。没有人逼她痛苦，如果她认为情感这东西真的一文不值，那她就完全可以继续淡漠情感，心安理得的去追求她的物质。但感情的价值永远是无法用物质的东西替换的。我认为高枝枝的命运是对当今那些贪慕金钱漠视感情的女孩儿们的一个有力告诫。
&#60;/p&#62;</description>
</item>
<item>
<title>《上门女婿》不看终生遗憾</title>
<link>http://bbs.viewc.com/topic.php?id=206#post-655</link>
<pubDate>六, 14 Jun 2008 03:43:07 +0000</pubDate>
<dc:creator>vol</dc:creator>
<guid isPermaLink="false">655@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;&#34;上门女婿&#34;这部电视剧讲说了；马四辈有情有义、吃苦很勤奋、并且还是个大孝子，正所谓的是一个成功者绝不会放弃，放弃者绝不会成功。马四辈成了桃花村的万元户、并称号为；苹果大王，小日子过的红红火火……。 而高枝枝；贫穷爱富，背叛爱她的人，为了想当一个城里人、想过一个城里人的日子，却跟别的男人跑了，结果每天都是内疚的思念想着自己的母亲和两个女儿，她跟母亲见最后一面还瞒骗说什么……。高枝枝在生活中内疚的过着生不如死的生活，若用个两字来说；报应。
&#60;/p&#62;</description>
</item>
<item>
<title>电视剧--上门女婿</title>
<link>http://bbs.viewc.com/topic.php?id=205#post-654</link>
<pubDate>六, 14 Jun 2008 03:40:58 +0000</pubDate>
<dc:creator>vol</dc:creator>
<guid isPermaLink="false">654@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;昨天晚上失眠，看DVD到凌晨3点。早上正常上班。电视剧---上门女婿。好男人天下真是太少了。上门女婿里的四辈估计深圳找不到了。
&#60;/p&#62;</description>
</item>
<item>
<title>寻仙</title>
<link>http://bbs.viewc.com/topic.php?id=6#post-653</link>
<pubDate>三, 07 May 2008 15:54:21 +0000</pubDate>
<dc:creator>bayon3t</dc:creator>
<guid isPermaLink="false">653@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;找到个牛逼的资料，给一起玩的朋友们看看,寻仙生活技能完整专题:&#60;br /&#62;
&#60;a href=&#34;http://xun.766.com/shjn/shzl.html&#34; rel=&#34;nofollow&#34;&#62;http://xun.766.com/shjn/shzl.html&#60;/a&#62;
&#60;/p&#62;</description>
</item>
<item>
<title>金婚45集 教会每个年轻人一个道理</title>
<link>http://bbs.viewc.com/topic.php?id=204#post-652</link>
<pubDate>六, 29 Mar 2008 06:18:29 +0000</pubDate>
<dc:creator>vol</dc:creator>
<guid isPermaLink="false">652@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;文丽查出结肠癌 佟志喂粥的时候，感动！ 佟志知道做手术危险签字的时候 感动！ 出院后文丽在家搞卫生的时候 我笑了。 世界上最伟大的情是亲情。最伟大的。。。。。
&#60;/p&#62;</description>
</item>
<item>
<title>关于《金婚》中的一个穿帮镜头~</title>
<link>http://bbs.viewc.com/topic.php?id=203#post-651</link>
<pubDate>六, 29 Mar 2008 06:17:08 +0000</pubDate>
<dc:creator>vol</dc:creator>
<guid isPermaLink="false">651@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;大宝报考艺术院校被淘汰的那一集：大宝垂头丧气地回到家中，屋内的墙上挂着《西游记》沙僧的剧照图，此沙僧是新版《西游记》中的沙僧。按说大宝考大学应是80年代末的事，而新版《西游记》是2000年初首映的。这个问题怎么解释~
&#60;/p&#62;</description>
</item>
<item>
<title>〈金婚〉应改名叫〈熬到金婚〉</title>
<link>http://bbs.viewc.com/topic.php?id=202#post-650</link>
<pubDate>六, 29 Mar 2008 06:15:18 +0000</pubDate>
<dc:creator>vol</dc:creator>
<guid isPermaLink="false">650@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;看完全剧，心里一直很不舒服。我能认同为了孩子、为了家庭的完整，双方的忍耐；但我不能认同如此维持下来的婚姻，金婚还有什么意义？再维持６０年、７０年又怎样！不觉得是感动，只觉得是可悲！&#60;/p&#62;
&#60;p&#62;最讽刺的就是结局了，为了金婚典礼穿什么衣服又是互不相让。佟志就是不肯迁就文丽，如果他真的在乎文丽，真的疼爱她，迁就她一下，算是对她为家操劳一生、为维系婚姻所受的委屈的一种补偿，这不正是一个机会吗！可他呢，不迁就！！！直到听说文丽癌症复发，才决定让步……&#60;/p&#62;
&#60;p&#62;这种金婚有意义吗？太可悲啊~~~~~ &#60;/p&#62;
&#60;p&#62;著名的网络作家菊开那夜说过一句话：&#60;br /&#62;
基本上，白头偕老是忍出来的
&#60;/p&#62;</description>
</item>
<item>
<title>对于李天骄这种女人。。。</title>
<link>http://bbs.viewc.com/topic.php?id=201#post-649</link>
<pubDate>六, 29 Mar 2008 06:13:40 +0000</pubDate>
<dc:creator>vol</dc:creator>
<guid isPermaLink="false">649@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;对于这种在外把自己装得很得体，很强势的女人，犯起贱来真的还不如表里如一的婊子，让人恨得牙痒痒的，燕妮跑去问她那会，你看她说得多冠冕堂皇， “你是个孩子，对你说的那些诬蔑性的话，我可以不放在心上”，回头却立马问佟子，“你回避我是不是因为燕妮”太有心计了，骗人说自己过生日，后面要不是奶奶要死了，燕妮打电话找到她那，她撒谎说她提前一天走，再也不来了，不也是要得逞了吗？而且既然是谈工作，为什么不敢在电话里承认佟子在她那？所以说，还不如实实在在的婊子坦率！又要当婊子，又要立牌坊！
&#60;/p&#62;</description>
</item>
<item>
<title>我找到了奇迹的主题曲!!!超级好听!!!</title>
<link>http://bbs.viewc.com/topic.php?id=74&#038;page=4#post-648</link>
<pubDate>五, 28 Mar 2008 04:27:37 +0000</pubDate>
<dc:creator>WZCSTJ</dc:creator>
<guid isPermaLink="false">648@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;我也想要这部电视剧的主题曲&#60;br /&#62;
请发送到我的邮箱WZCSTJ@163.COM&#60;br /&#62;
如果有片尾曲的话，请一起发给我，谢谢
&#60;/p&#62;</description>
</item>
<item>
<title>奇迹</title>
<link>http://bbs.viewc.com/topic.php?id=200#post-647</link>
<pubDate>日, 02 Mar 2008 02:40:18 +0000</pubDate>
<dc:creator>vol</dc:creator>
<guid isPermaLink="false">647@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;这个纯粹是看个人爱好了
&#60;/p&#62;</description>
</item>
<item>
<title>我找到了奇迹的主题曲!!!超级好听!!!</title>
<link>http://bbs.viewc.com/topic.php?id=74&#038;page=4#post-646</link>
<pubDate>六, 01 Mar 2008 03:39:45 +0000</pubDate>
<dc:creator>qjx518000</dc:creator>
<guid isPermaLink="false">646@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;我想要奇迹的片头片尾曲,麻烦你给我发一下.&#60;br /&#62;
我的邮箱是qianjianx@163.com&#60;br /&#62;
谢谢!!
&#60;/p&#62;</description>
</item>
<item>
<title>奇迹</title>
<link>http://bbs.viewc.com/topic.php?id=200#post-645</link>
<pubDate>六, 01 Mar 2008 03:33:26 +0000</pubDate>
<dc:creator>qjx518000</dc:creator>
<guid isPermaLink="false">645@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;印度电视剧&#38;lt;奇迹&#38;gt;好听吗?
&#60;/p&#62;</description>
</item>
<item>
<title>暗黑破坏神3的存在已经被确认？</title>
<link>http://bbs.viewc.com/topic.php?id=199#post-644</link>
<pubDate>四, 28 Feb 2008 15:43:18 +0000</pubDate>
<dc:creator>vol</dc:creator>
<guid isPermaLink="false">644@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;以下为转帖。&#60;/p&#62;
&#60;p&#62;首先可以确定有一个继暗黑1和暗黑2之后开发team存在，他们正在开发一项未公开的游戏项目。我个人很希望这个项目就是俺日夜期待的diablo 3。而不是星际2，因为俺可不是即时战略的爱好者。&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;Source: The aptly named Blizzard Entertainment fan site Blizzplanet.com.&#60;/p&#62;
&#60;p&#62;What we heard: For years, rumors have bounced around that Blizzard is secretly developing a third installment in its groundbreaking Diablo role-playing series. Just this past February, a flurry of speculation followed the posting of several job listings for leads to join &#34;the team behind Diablo I and II&#34; for &#34;an unannounced PC project.&#34;&#60;/p&#62;
&#60;p&#62;Now, the rumor forge is heating up again, thanks to an interview with Richard A. Knaak, author of three Diablo-based books--Diablo: Legacy of Blood (2001), Diablo: The Kingdom of Shadow (2002), and Diablo: Moon of the Spider (2006). Knaak has also written novels based on Warcraft and the Dungeon &#38;#38; Dragons Dragonlance spin-off. He is currently penning a series of novels featuring the classic fantasy character--and future massively multiplayer online role-playing game hero--Conan the Barbarian.&#60;/p&#62;
&#60;p&#62;To promote his forthcoming Diablo book, Diablo: The Sin War: Book One: Birthright, Knaak spoke with Blizzplanet.com and took questions from its readers. However, the biggest bomb came from a site staffer going by the handle &#34;Medievaldragon,&#34; who casually asked if his latest book--the first of a trilogy--would &#34;impact in the storyline of Diablo 3 the game.&#34;&#60;/p&#62;
&#60;p&#62;Knaak responded candidly, saying, &#34;The ramifications here will be used for any future project...and I ain't writing for a dead game. .&#34; (Emoticon in the original.) Later, when asked by a reader about Diablo, he repeated his loaded words. &#34;I am not writing for a dead world...but a world with dead,&#34; said Knaak, adding, &#34;'Nuff said!&#60;/p&#62;
&#60;p&#62;The official story: As it has in the past, Blizzard danced around any inquires about the status--or existence--of Diablo 3. &#34;We love the Diablo universe and are definitely interested in returning to it at some point in the future,&#34; a rep told GameSpot. &#34;However, at this time, we're wholly focused on completing the upcoming expansion for World of Warcraft.&#34;&#60;/p&#62;
&#60;p&#62;Bogus or not bogus?: Not bogus that someday there will be a new Diablo game. But with the WOW expansion being delayed until 2007, it appears that Blizzard has its hands full at the moment.
&#60;/p&#62;&#60;/blockquote&#62;</description>
</item>
<item>
<title>diablo3的游戏包装盒外观</title>
<link>http://bbs.viewc.com/topic.php?id=198#post-643</link>
<pubDate>四, 28 Feb 2008 15:38:52 +0000</pubDate>
<dc:creator>vol</dc:creator>
<guid isPermaLink="false">643@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;在网上已经看到满天飞舞的关于diablo3的假新闻，假消息。包括之前用俄罗斯的一款魔法黎明来冒充暗黑破坏神3的消息。很多论坛上也有视频或者游戏包装之类的放出来，但是一眼就能看出来是伪造的，比如下面这个：&#60;/p&#62;
&#60;p&#62;&#60;img src=&#34;http://farm4.static.flickr.com/3110/2297714613_8e48cdd565.jpg&#34; /&#62;
&#60;/p&#62;</description>
</item>
<item>
<title>blizzard注册了若干暗黑破坏神3的域名</title>
<link>http://bbs.viewc.com/topic.php?id=197#post-642</link>
<pubDate>四, 28 Feb 2008 11:18:47 +0000</pubDate>
<dc:creator>vol</dc:creator>
<guid isPermaLink="false">642@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;在前不久暴雪确认下一个MMO游戏已进入开发阶段的几周后，有迹象表明blizzard又注册了一个新的域名diabloiii.com.es，这些迹象能否说明暗黑diablo3即暴雪的下一个MMO游戏呢？&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;什么是MMO&#60;/strong&#62;&#60;br /&#62;
MMO是Massively Multiplayer Online Roleplaying Game的缩写，中文含义也就是大型多人在线角色扮演游戏.
&#60;/p&#62;</description>
</item>
<item>
<title>暗黑破坏神3究竟什么时候发布</title>
<link>http://bbs.viewc.com/topic.php?id=196#post-641</link>
<pubDate>三, 27 Feb 2008 05:40:45 +0000</pubDate>
<dc:creator>vol</dc:creator>
<guid isPermaLink="false">641@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;Diablo3 究竟什么时候发布是目前很多人关心的问题, 越来越多的证据显示, Blizzard 目前正在针对暗黑系列进行一些&#34;小动作&#34;, 前几天我们报道了一些 D3 域名被注册事情, 昨天在搜索的时候发现 diablo4.cn, diablo4.com.cn 的注册人也是 Blizzard, 但是域名目前还没有指向任何相关页面. 同时还有些国外的 D4 域名也被注册!&#60;/p&#62;
&#60;p&#62;　　是否存在这样的一个可能, 因为 diablo3 的相关资源被大量占用, 所以 Blizzard 考虑使用其他名称来对下一代暗黑进行命名, 例如 diablo4, diablo online, diablo world 等等.&#60;/p&#62;
&#60;p&#62;　　在中国战网日益邻近的时候, 任何事情都有可能发生!
&#60;/p&#62;</description>
</item>
<item>
<title>我找到了奇迹的主题曲!!!超级好听!!!</title>
<link>http://bbs.viewc.com/topic.php?id=74&#038;page=4#post-640</link>
<pubDate>六, 16 Feb 2008 05:15:59 +0000</pubDate>
<dc:creator>bangyan</dc:creator>
<guid isPermaLink="false">640@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;我也想要这部电视剧的主题曲&#60;br /&#62;
请发送到我的邮箱bangyan#mail.ustc.edu.cn&#60;br /&#62;
如果有片尾曲的话，请一起发给我，谢谢
&#60;/p&#62;</description>
</item>
<item>
<title>我找到了奇迹的主题曲!!!超级好听!!!</title>
<link>http://bbs.viewc.com/topic.php?id=74&#038;page=4#post-639</link>
<pubDate>五, 18 Jan 2008 12:09:23 +0000</pubDate>
<dc:creator>duliangpu</dc:creator>
<guid isPermaLink="false">639@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;版主，，你好啊。&#60;br /&#62;
我老妈想听那歌曲，麻烦你给我发下，谢谢啦，不甚感激！！~~duliangpu@163.com这是我的邮箱
&#60;/p&#62;</description>
</item>
<item>
<title>[乞丐王子]大家觉得四兄弟里面谁最好看？</title>
<link>http://bbs.viewc.com/topic.php?id=155#post-638</link>
<pubDate>三, 16 Jan 2008 06:36:26 +0000</pubDate>
<dc:creator>dmqchina</dc:creator>
<guid isPermaLink="false">638@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;我喜欢老大的家长风范，所以喜欢老大。就是不喜欢这个演员
&#60;/p&#62;</description>
</item>
<item>
<title>看乞丐王子的有多少80后的人？</title>
<link>http://bbs.viewc.com/topic.php?id=154#post-637</link>
<pubDate>三, 16 Jan 2008 06:32:23 +0000</pubDate>
<dc:creator>dmqchina</dc:creator>
<guid isPermaLink="false">637@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;81,与楼主同龄
&#60;/p&#62;</description>
</item>
<item>
<title>力仙除了深绿长杖之外的其它选择</title>
<link>http://bbs.viewc.com/topic.php?id=171#post-636</link>
<pubDate>二, 04 Dec 2007 14:11:57 +0000</pubDate>
<dc:creator>vol</dc:creator>
<guid isPermaLink="false">636@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;和同级别的亮金杖比比就知道了，现在还早
&#60;/p&#62;</description>
</item>
<item>
<title>力仙除了深绿长杖之外的其它选择</title>
<link>http://bbs.viewc.com/topic.php?id=171#post-635</link>
<pubDate>二, 04 Dec 2007 12:11:04 +0000</pubDate>
<dc:creator>abusolong</dc:creator>
<guid isPermaLink="false">635@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;33J Pg 4-4   BG27--40&#60;br /&#62;
别的属性都没出~&#60;br /&#62;
怎样~
&#60;/p&#62;</description>
</item>
<item>
<title>力仙除了深绿长杖之外的其它选择</title>
<link>http://bbs.viewc.com/topic.php?id=171#post-634</link>
<pubDate>三, 28 Nov 2007 14:46:17 +0000</pubDate>
<dc:creator>vol</dc:creator>
<guid isPermaLink="false">634@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;这还是开始，绿杖非常烧钱
&#60;/p&#62;</description>
</item>
<item>
<title>力仙除了深绿长杖之外的其它选择</title>
<link>http://bbs.viewc.com/topic.php?id=171#post-633</link>
<pubDate>二, 27 Nov 2007 08:45:49 +0000</pubDate>
<dc:creator>abusolong</dc:creator>
<guid isPermaLink="false">633@http://bbs.viewc.com/</guid>
<description>&#60;p&#62;买到绿如意啦。。。4000W。。。。么钱了么钱了。。。。555
&#60;/p&#62;</description>
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